This is issue #126 of the Dogwaffler of the Moment, a sporadic, artsy newsletter for and about users of Project Dogwaffle.
More Plugins for PD Particles
here is another update from the "Dogwaffler of the Moment", our sporadic newsletter about digital painting and animation as well as visual effects and exploring 3D creativity with Project Dogwaffle. If you want to catch up on recent or prior issues of our newsletters and announcements, start here:
http://www.thebest3d.com/dogwaffle/newsletterThis specific newsletter issue is here:
http://www.thebest3d.com/dogwaffle/newsletter/126-more-plugins-for-PD-ParticlesIn this issue:
There are a few new videos and tutorials in our YouTube channel: http://www.youtube.com/pdhowler
Have look, take a peek!
The Plugins panel - discovering Blackhole and Matte Cutterhttps://youtu.be/Gs-gS3uDV84
turbulence05 - from dull cloud image to turbulent, animated, looping skieshttps://youtu.be/xh4_uCH896Y
More Plugins for PD Particles
We have had a few free plugins released in the past, for PD Howler and PD Particles or PD Artist alike.
Here are a few from the past:
Flashback: The Halloween 2005 Spooky Clock #2, just in time for Halloween.
Watch out for the 13th hour!
That one was served as a zip download with several support files. We have the same here, a little easier to deploy, self-contained and use:
Size: 1.91 MB (exactly: 2,004,480 bytes)
Simply drop the .exe file into the installation folder of your Project Dogwaffle, hit 'k' for killer plugins, and find it in the Misc tab. You may already have the Clock2 plugin.
Now you also have the special edition for Halloween - boo!
You may also have seen these more recent filters:
The Worley Noise filter as a plugin
The Normal Map filter as a plugin
Now get these additional Filter plugins:
cellular_pf.exe - the Cellular filter
Checkerboard_pf.exe - the Checker Board filter
Crystalize_pf.exe - you guessed it, it's the crystallize filter!
Simply download and save these files into the folder where you have Project Dogwaffle installed. The location will vary by version and your installation.
For example, if it is for PD Particles 9 through Steam:
C:\Program Files (x86)\Steam\steamapps\common\Particle9
Or if you have an older version of PD Artist without these filters yet:
C:\Program Files (x86)\Artist
C:\Program Files (x86)\PD Artist
Once you have placed the file(s) there, run the program, or if it was already running, re-open the plugins panel with the keyboard shortcut 'k' (for 'killer plugins' ). If the plugin panel is already open, you could also just use the Refresh option in the side Options menu of the plugins panel.
Then you just double-click to launch the desired new plugins.
In Other News:
See Dogwaffle at pre-AdobeMax Digital Artistry Workshops
AdobeMax will be held in late early November, in San Diego.
To learn more about Adobe Max: https://max.adobe.com/
Adobe MAX—The Creativity Conference
- Nov 2–4, 2016, San Diego, CA
- Preconference Oct 31–Nov 1
Before the event: The pre-Adobe Max event is also sponsored by Adobe: the Digital Artistry workshops/seminars.
Digital Artistry Workshops - Sponsored by Adobe.
Don't miss it - See Project Dogwaffle's PD Howler too (our presentation at 10am), as an alternative companion paint program, with 3D and video tools as well. Plus, see snippets of artwork made in Carrara, Curvy 3D, and more.
The Last Bit?
It's a Spooky Big Sale!
It's Halloween, and it's AdobeMAX in town (San Diego) for the first time ever. This is spooky!
We're having a big Sale - 46% off!
No discount coupon needed, this discount is automatic.
Expires the weekend after AdobeMax. (Nov 6)
http://www.thebest3d.com/dogwaffle/salesNote: This discount applies to PD Howler 10 and 9.6, and PD Artist 10 and 9.6, and PD Particles 9
Game Dev News:
Banshee 3D is here - an Open Source Game Engine with intuitive tools and a modern codebase
If you're a game developer, you might be interested in this new game engine:
Check it out, and let us know what you think.
Are you placing artwork into it that you created in Dogwaffle? Sweet! Let's feature you in the next newsletter or the DOTM.
More game engines and game development tools are mentioned here: http://www.thebest3d.com/gamedev
And that's a wrap, for now. Thanks for waffling and howling!
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