Hello, here is another issue of the Dogwaffler of
the Moment newsletter.
Howler 9.2c is still the latest released version.
If you have an earlier version, check your order
confirmation email you received back then, as it
should contain a great discount coupon for your
upgrade. If you can't find it, just contact Philip
or Dan, depending on where you bought it. Find Dan
and Philip here here:
The Artist edition of Dogwaffle 9 continues to be
a great way to step into digital painting, but on
a smaller budget, without animation or video
tools. (though it does include support for
animated brushes, made of image sequences or
loaded from an AVI video clip, for example!).
Not interested in video or animation? Try the
Learn more about PD Artist here: http://www.thebest3d.com/pda
Ready to work with video, do postwork on 3D
animations? Try Howler!
Learn all about PD Howler here: http://www.thebest3d.com/howler
Did you know that we have updated the online user
About the updated online Help guide: http://www.thebest3d.com/dogwaffle/help
Did you know? We have hundreds of free tutorials
on Youtube. In the PDHowler channel alone, over
300. And a few more hundred on the old staigerman
Do YOU also have any tutorials on using
Dogwaffle? Please let us know so we can
reference them and mention them here.
Here is our most recent upload, another
potpourri, aka rotten pot:
Howler 8 for $13 on Friday the 13th, and a
few more days.
It is (was) June 13,
yep, Friday the 13th - on a full Moon too. Scary?
Not scary enough? Did you try to paint it, for
eternity to remember? The next one is in 35 years.
Will you remember?
How about this to add to the excitement....
Big Discount on PD Howler 8!
Normally $24, now just - you guessed it - just
$13, for a very few more days. It's a short
weekend - hurry!
Reminder: PD Howler 8 is where we
introduced the GPU
version of 3D Designer, and also Foliage
Brushes. It also already comes equipped with
motion estimated interpolation through the Motion
Prediction Module, which was first
introduced in v7.2.
Looking to convert WMV and MP4 video formats to
AVI for use in Howler?
Our first Windows App on the Windows App
we are happy to announce our first Windows Store
app. If there was such a thing as virtual
champagne, you'd hear a "pop!" and it'd be
flowing all over your keyboard right now!
you use Windows 8, and need to
quickly convert media from one format to
another, then you should benefit from Dogwaffle
This app is free. It's also
very simple to use, Load a video, and save it
back.That about sums it up. Of course you'll
want to save it to a different format, or a
different codec or other specs as desired.
Unless you just want to review it for the
greater common good - and please do! And then
use your social media to shout out a yelp of
Other special deals?
it from the Author
addition to our offers, the Author of Project
Dogwaffle, Dan Ritchie, makes special offers of
his own, on his web site.
Be sure to bookmark and have a look when you're
ready to waffle up and howl with the latest
now for something... (not so) completely
different: A sneak peek ahead....
Ball, tell me all.... What's Cooking at Dogwaffle
If you're a Labrador dog owner, no, it's not
that kind of labs we're talking about here. It's
really more the computer research labs, Dan's
kitchen of new recipees for your future artistic
part of our ongoing research and development,
this week we are experimenting with screen
space ambient occlusion (SSAO) and some of
the useful things that we can use it for.
occlusion simulates the way light is blocked by
nearby objects. This is in contrast to regular,
direct shadows, with crisp shadow edges, such as
created when an object blocks a distinct
directional light source, or a spot light or
point light. With ambient occlusion, on the
other hand, it is the light that comes from all
around the scene, reflected from the sky or off
of nearby objects too. You might not see dark
high-contrast transitions as much as ever so
softly transitioning brightness levels. These
are often used in Game design, being 'baked'
into the textures. They also contribute to much
more realistic lighting effects and soft
somewhat related technique is also known as IBL
(Image based lighting), where a global
surrounding light map is used to represent
thousands of individual light sources.
Conceptually, it might help understand what's
happening. But you can look at it from the point
view of the many 'light sources' spread across
the skydome's light map, or from the point of
view of the hidden areas, occluded parts
invisible to the ambient environment. Hence the
name, Ambient Occlusion. Either way, it's a good
thing, and we're looking to make it even better
for your painting experience.
Ray already included a realistic global
illumination ray-tracer that calculates
occlusion from nearby objects, but there are
other parts of the program where a fast,
approximated shadow can be very useful. For
example, the 3D designer may gain a new level of
realism, without sacrificing rendering speed. Or
better yet, foliage rendering might look a
lot more natural.
Below are a few screen
captures showing some of the steps and results.
Click the images to enlarge them.
If you are reading this as a text-only email,
please visit our newsletter archive here: http://www.thebest3d.com/dogwaffle/newsletter
for the images and other newsletter archives.
More Tutorials or Sample Videos/Pots
But actually, 3 more.
Living Planet -
Feature Removal: not just for Skin Blemishes
potpourri 140527 - the living desert, part 1
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